Post by plokoon111 on Jun 11, 2012 11:43:23 GMT -5
Hey guys got back from a 2 day vacation down OC MD, (Which will only be the appetizer, because in two weeks I'll be down there for 8-9 days)
Anyway went on the HH obviously. I feel akward going on it, since I go by myself and people stare at me. But its kind of funny. However Going in to the ride the first thing I noticed was, the black lights are brighter, or there were more? I also noticed the rat had a loud buzzer which was cool. Going into the zig zag after the upside down room there was a lot of props with the cake scene. Next came the saw mill scene, with all sounds working. The new prop looked awesome! Really enjoyed this part of the ride. Noticed a lot of sculls as well. And passing by, I was looking at the coffin skeleton which didn't work yet, but THEN. The reacher, which I wasn't expecting actually scared me. I thought it broke lol. The grave yard looking really awesome, with the new head stones, and the zombie grave. Then going up I noticed that the mine shaft was not painted, it was bare which was strange. I did see portraits on the side of the walls. I hope they do the shafts right with the paint, or else it will look silly. Barrels worked well, the zig zag room, I actually like. (Also really noticed how dark the walls are btw.) Got into the last room and loved the bird effect. Went outwards, and back in and the inside of here looks awesome. Noticed the wall coming in is new, Bolt worked well, and noticed a lot of props and skeletons in this room. The torture chamber felt like an actual room with the hanging skeleton and the stretcher. The door acomplished what was needed, and the leaping zombie was effective, and noticed a large new stunt, that I didn't even know about. That looked bad ass! Past the train, and went downwards, noticed more grave stones, the clock didn't work tho. Also that scull with the flames is awesome. But I love the ending hall, I saw two new pirate effects, and they were moving as well. Which I didn't think they would do, but they look awesome, as well as the head banger and waterfall. But after all of that I couldn't help to say that this ride is a legend now, just about everything works, rooms are more effective, more scares will now be happening because of new placements, and new distractions. I would suggest getting some air cannons hooked up next to a few static stunts tho. But all and all
4.8/5
Anyway went on the HH obviously. I feel akward going on it, since I go by myself and people stare at me. But its kind of funny. However Going in to the ride the first thing I noticed was, the black lights are brighter, or there were more? I also noticed the rat had a loud buzzer which was cool. Going into the zig zag after the upside down room there was a lot of props with the cake scene. Next came the saw mill scene, with all sounds working. The new prop looked awesome! Really enjoyed this part of the ride. Noticed a lot of sculls as well. And passing by, I was looking at the coffin skeleton which didn't work yet, but THEN. The reacher, which I wasn't expecting actually scared me. I thought it broke lol. The grave yard looking really awesome, with the new head stones, and the zombie grave. Then going up I noticed that the mine shaft was not painted, it was bare which was strange. I did see portraits on the side of the walls. I hope they do the shafts right with the paint, or else it will look silly. Barrels worked well, the zig zag room, I actually like. (Also really noticed how dark the walls are btw.) Got into the last room and loved the bird effect. Went outwards, and back in and the inside of here looks awesome. Noticed the wall coming in is new, Bolt worked well, and noticed a lot of props and skeletons in this room. The torture chamber felt like an actual room with the hanging skeleton and the stretcher. The door acomplished what was needed, and the leaping zombie was effective, and noticed a large new stunt, that I didn't even know about. That looked bad ass! Past the train, and went downwards, noticed more grave stones, the clock didn't work tho. Also that scull with the flames is awesome. But I love the ending hall, I saw two new pirate effects, and they were moving as well. Which I didn't think they would do, but they look awesome, as well as the head banger and waterfall. But after all of that I couldn't help to say that this ride is a legend now, just about everything works, rooms are more effective, more scares will now be happening because of new placements, and new distractions. I would suggest getting some air cannons hooked up next to a few static stunts tho. But all and all
4.8/5